Battle Stations! 1/2400 Naval Rules
by Decision Games.
Battle Stations! Battle Stations! Naval Rules for
Fleet Sized Combat for Miniatures
So now that you have the ships how are you going to
fight with them? There are only just a few rule sets out there and all
but one are mired in detail and lend themselves to small actions of four
ships that is if you want to finish the battle in the same day. Battle
Stations is different in that its emphasis is on medium to large sized
battles which can be completed in a day or even in hours. The designer
reckons for each ship involved in the game it adds ten minutes of
playing time.
Have it all in one package! Inside you will find
ship stats for all the naval powers which fought in World War II: Great
Britain, France, Germany, Italy, Japan, Netherlands, Soviet Union, and
United States. All of the major naval aircraft are here too like the US
Hellcat, the Japanese Zero, the Re 2001 (for the Aquila), the British
Swordfish, the D520 for the French carrier Bearn.
The ship charts include a comprehensive listing of
ship classes ranging from aircraft carriers, battleships, cruisers,
destroyers, escorts, commerce raiders (all the German raiders are here),
merchant ships, MTBs, submarines and even the experimental battleships
like the German H39 class, the improved Gneisenau class with 15” guns,
the Graf Zeppelin and Seydlitz German aircraft carriers and the not to
be forgotten Italian aircraft carrier Aquila.
But that is not all, you receive extensive listings
of the number of ships in each class, when the class became available
and when certain ships in the class were sunk.
Damage and speed is kept track of on the game table
eliminating extensive paperwork. Two sided counters tracking speed and
damage are provided. Each turn represents a half hour of time so action
is fast, furious, and realistic. Rules are very comprehensive covering
fleet morale, surface combat, mine warfare, torpedo launches, carrier
combat, submarine warfare as well as surface combat and damage control
(which varies by nation as well as by year). Charts are intuitive, easy
to understand and speed play.
Components: 82 page rulebook (17 pages of rules, 31
pages of ship stats, and 10 scenarios), two card stock combat charts,
one card stock sheet of templates, 140 counters for marking damage,
speed, and submarine depth.
Ten Scenarios: River Plate 1939, Montevideo 1939,
Punta Stilo 1940, Spartivento 1940, Sinking of the Hood 1941, Sinking of
the Bismarck 1941, Java Sea 1942, Cape Esperance 1942, Guadalcanal 1942,
Komandorski Islands 1943.