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Call of Cthulhu is a roleplaying game based on the works of H.P. Lovecraft. The game confronts ordinary people with the demonic plots of the Outer Gods and their minions. The players, portraying decent men and women of the 1920s, learn unexpected secrets and must investigate things dreadful and unknown. A typical adventure (this book contains seven, ready to play) may be resolved in an evening, or can be extended by the Keeper - the presenter of the game - as convenient. RULESBOOK SECTION: includes creation of your own investigator, education, skills, money, how to learn, how t fight, and how to increase skills; a new investigator sheet; the perils of the Cthulhu Mythos (sanity, shock, temporary and indefinite insanity, institutionalization, phobias); some five dozen Mythos entities (with illustrations, notes, statistics, and a size equivalency table); Mythos magics and ensorcelments (including use of dread tomes of dark knowledge); COC questions answered. SOURCEBOOK SECTION: how to present the game, seven scenarios, 1920s-specific information (timeline, biographies, crime, bribery, prohibition, transport speeds, costs, additional weapons etc.), natural and supernatural beasts and non-Mythos monsters, cultists, a lengthy selection of special-use spells, essays on the Necronomicon, poems and songs, the infamous Sanity Quiz, a portfolio of colour art, a fold out size comparison chart etc. Book is in good condition. This is the 1989 edition. |
Postage and packaging Item location: Reading, Berkshire, United Kingdom Dispatches to: United Kingdom
 
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