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Professionally Authored CD
This is a fully interactive CD with autorun, menu's and full instructions
Blender
Full installation file
Blender Portable version
This will run directly from the CD without the need for installation. It can be installed onto a portable
device like a USB drive or iPod etc. The perfect solution to use in a restrictive environment such as
a work place.
29 Full Tutorials
Learn how to master Blender through these extensive tutorials.
10 Video Tutorials (Over 4 hours)
Step by step video guides
User and Reference guides
About Blender
Blender is a full functional integrated 3D creation software suite. It lets users create high quality 3D graphics, movies, animations and replay real-time, interactive 3D content. Over the last decade, Blender has evolved as an in-house tool for a leading European animation studio. Blender is powerful technology used for creating broadcast quality 3D content.
It is capable of producing high quality animations, movies, performing rendering, post-production, interactive creation and playback. It is the only 3D creation suite you need. It allows the artist to model, texture, animate, render, and export the finished product.
The active development community is steadily adding new features and extensions such as the superb Yafray rendering engine for generating photo-realistic effects. Blender now also supports dynamic particle generation, advanced UV texture unwrapping methods using LSCM algorithms and much more. Blender natively exports to a multitude of 3D formats such as VRML, Cal3d, AC3D. With the powerful and easily extensible Python plug-in support, you can write your own extensions or choose from a range of existing plug-ins.

Features
Interface
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Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow Flexible and fully configurable window layout with as many screen setups as you prefer
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Undo support on all levels
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Anti-aliased fonts with international translation support
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Windows for animation curves/keys, outliner, schematic scene diagram, generic node editing system, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
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Built-in text editor for annotations and editing Python scripts
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Graphical user interface for Python scripts
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Custom themes
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Consistent interface across all platforms
Modeling
- A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline
curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
- Very fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing
- Full multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth,
- Pinch, Inflate, Grab) supporting symmetry
- Modifier stack deformers such as Lattice, Curve, Armature or Displace
- Mirror modifier with middle vertices clipping and automatic deletion of inner faces
- Non destructive real time Boolean and Array modifiers
- Mesh modeling based on vertex, edge and/or face selection
- Smooth soft selection editing tools for organic modeling
- Python scripting access for custom tools
Animation
- Armature (skeleton) deformation with forward/inverse kinematics
- Auto IK allows posing FK chains easily
- Non-linear animation editor for mixing individual actions created in Action editor
- Automated walkcycles along paths
- Animated constraint system
- Vertex key framing for morphing, with controlling sliders
- Edit and create new blendshapes from existing targets
- Character animation pose editor
- Animated deformers (Lattice, Curve)
- 'Ipo' system integrates both motion curve and traditional key-frame editing
- Audio playback, mixing and editing support for sound synchronisation
- Timeline offers fast acces to many playback functions, autokey, help markers
Python scripting access for custom and procedural animation effects
Rigging
- Fast skeleton creation mode
- Interactive 3D paint for vertex weighting
- Fast envelope based skinning
- Mirror editing (bone creation and weight painting)
- Bone layers for better rig organization
- B-splines interpolated bones
- Constraint stack for IK solver setup and other constraints
Rendering
- Very fast inbuilt raytracer
- Oversampling, motion blur, post-production effects, fields, non-square pixels
- Tile-based and fully threaded
- Render layers and passes
- Render baking to UV maps (full render, ambient occlusion, normals, textures)
- Render engine tightly integrated with the node compositor
- Halo, lens flares and fog effects
- Vector motion-blur post-process effect (using node compositor)
- Realistic defocus (DOF) post-process effect (using node compositor)
- Edge rendering for toon shading
- Interactive preview rendering panel in any 3d view
- Ambient Occlusion
- Radiosity solver
- Integral support for the Yafray render engine
- Export scripts available for external renderers such as Renderman (RIB), Mental Ray,
Povray, Virtualight, Indigo
Shading
- Diffuse shaders such as Lambert, Minnaert, Toon, Oren-Nayar, Lambert
- Specular shaders such as WardIso, Toon, Blinn, Phong, CookTorr
- Node editor for creating and mixing complex materials
- Material previews rendered by main render engine
- Tangent shading to give any shader an anisotropic effect
- Versatile procedural textures system
- Reflection maps
- Normal, displacement and bump maps
UV Unwrapping
- Conformal and Angle Based unwrapping methods
- Interactive transform of UV maps by vertex pinning
- Proportional falloff editing of UV maps for smooth transformations
- Seam based unwrapping
- Cube, Cylinder, Sphere, View projections
- Catmull-Clark subdivition of UVs for less distortion
- Minimize stretch tool allows to reduce area distortion
- Multiple UV layers
Physics and Particles
- Particle system can be atached to any mesh object. Control methods include weight painting,
textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometry
- Hair strands can be created by a static particle system, supporting all particle control methods
- Fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and
viscosity settings can also be animated. Supports vector blur and is integrated with the particle system
- Realtime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision
detection and particle field effects like Wind or Vortex, soft bodys can also be baked for faster playback/rendering
- Game engine rigid body physics can be easily baked into animation curves
Editing and Compositing
- Compositor tightly integrated and aligned with the rendering pipeline
- MultiLayer OpenEXR files allow to store and reuse raw renderlayer/passes data
- Complete list of composite node filters, convertors, color and vector operators and mixers
including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp
- Preview panel to define the portion of interest. A composite then only happens on this part
- Threaded and memory efficient (up to 8 processors)
- Near realtime sequencer can edit hours of video
- Waveform and U/V scatter plots
- Open and write many audio & video file formats using ffmpeg(linux only at the moment, FFMPEG
for Windows/OS X is scheduled for next release)
- Can render using frameserver-support directly into foreign applications
- Supports float images as well as regular 32 bits images
- Curves tool allows you to create a mapping from the float range to a displayable result
(for HDR images)
Realtime 3D/Game Creation
- Graphical logic editor for defining interactive behavior without programming
- Collision detection and dynamics simulation now support Bullet Physics Library. Bullet is
an open source collision detection and rigid body dynamics library developed for PlayStation 3
- Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static
triangle mesh with auto deactivation mode
- Discrete collision detection for RigidBody simulation
- Support for in-game activation of dynamic constraints
- Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre
friction etc
- Python scripting API for sophisticated control and AI, fully defined advanced game logic
- Support all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped
textures
- Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic
lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated materials, support for Normal Maping and Parallax Mapping
- Playback of games and interactive 3D content without compiling or preprocessing
Audio, using the SDL toolkit Multi-layering of Scenes for overlay interfaces
Files
- Save all scene data in a single .blend file, even images, sounds or fonts can be
packed for easy transportation
- Powerful built-in database system allowing instances, scene management, and dynamic
linking multiple project files
- .blend format supports compression, digital signatures, encryption, forwards/backwards
compatibility and can be used as a library to link to from other .blend files
- Read and write support for many other 2D and 3D formats
- 2D - TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and
Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
- 3D - 3D Studio, AC3D, COLLADA, Cal3D, DEC Object File Format, DirectX, Lightwave, MD2,
Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, Wavefront, Wings3D, X3D Extensible 3D, xfig export
Requirements
System
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Windows 98, ME, 2000 or XP
Hardware
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300 MHz CPU
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128 MB Ram
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20 MB free hard disk Space
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1024 x 768 px Display with 16 bit color
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3 Button Mouse
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Open GL Graphics Card with 8 MB Ram
Professionals use Blender for
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Architectural/Industrial applications: Blender lets users create AND deliver superb photo-realistic animation - in convenient, compact files. It's ideal for walkthroughs. Worried that real-time 3D presentations will strain your budget? Enter Blender: Make models, design, and present interactively in your own product environment, and without straining budgets.
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Character Animation: Blender gives branded characters new, added depth, and great interactivity. Characters can look stunning - stunningly REAL - enabling companies to boost the profile of their brand above the clutter.
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Product Modeling: Viewers see more than a rotating object - they pick it up, interact with it, explore its features, customize it - and more. Blender's the bridge between object and viewer. Powerful, fast and intuitive to use, Blender helps make 3D objects astounding.
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e-marketing: To help realize potential in e-marketing, Blender gives 3D presence. Businesses use Blender for opt-in email, beyond-the-banner advertising, viral marketing, creative sponsorships and much more.
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Post-production/Visual Effects: You'll appreciate how fast you can create in Blender. And Blender is portable - uniquely convenient. Show your work on the web, even publish cross-platform. Other virtues? Blender's easy to learn, affordable and integrates seamlessly into your pipeline.
The CD
You will receive a professionally authored and electronically verified CD with interactive menu's, autorun and full instructions. This will be sent in a protective sleeve by first class Royal Mail. The box image is for illustration only.
Copyright
All items contained are either released under GNU or contain our protected IP.
The design and authoring of the CD is Copyright (C) 2007 giftsdirectuk. All rights reserved.
Other sellers do not copy this listing, you will be reported to eBay. The resale of this CD is prohibited.
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